Combat Changes
ADJUSTMENTS
Air Hop adjustments
- Shortened homing attack/movement invulnerability window.
- Lengthened wait time after landing.
Chase Dash adjustments
- Can no longer be canceled with Quick Step when far from the opponent.
Throw adjustments
- Increased damage of throw attack.
Character-specific Changes
Character Changes
ADJUSTMENTS
Tanjiro Kamado
Kimetsu Academy Tanjiro Kamado
Kimetsu Academy Tanjiro Kamado
- Skill 2 (Second Form, Water Wheel): Delayed and reduced mobility/speed of attack hitbox.
Sakonji Urokodaki
- Skill 2 (Second Form, Water Wheel): Delayed attack hitbox and removed ability to cancel a long-press modified attack if it does not hit the opponent.
Nezuko Kamado
Kimetsu Academy Nezuko Kamado
Kimetsu Academy Nezuko Kamado
- Support Skill 1 (Crazy Scratching) / Support Skill 2 (Heel Bash): Shortened combo window.
- Support Skill 1 (Crazy Scratching): Reduced damage dealt to an opponent's guard.
Rui
- Skill 1 (Web Toss) / Skill 2 (Thread Dash): Increased damage dealt to an opponent's guard.
Akaza
- Chase Dash: Increased base speed.
- Skill 1 (Destructive Death: Air Type): Increased damage dealt to an opponent's guard.
- Skill 2 (Destructive Death: Disorder) / Skill 3 (Technique Development, Destructive Death: Compass Needle): Increased damage dealt to an opponent's guard and shortened skill cooldown.
- Skill 3 (Technique Development, Destructive Death: Compass Needle): Increased damage and lengthened combo window.
- Demon Skill 2 (Destructive Death: Annihilation Type): Increased damage and shortened combo window.
Yahaba
- Demon Skill 2 (Blood Demon Art: Kouketsu Arrow, Eruption): Increased damage dealt to an opponent's guard.
Susamaru
- Skill 1 (Ball Kick) / Demon Skill 1 (Sixfold Temari): Increased damage dealt to both an opponent's guard and the opponent guarding.
- Skill 2 (Spinning Throw): Increased damage dealt to an opponent's guard.
- Skill 3 (Piercing Kick): Increased damage dealt to an opponent's guard when the button is held down.